tag:blogger.com,1999:blog-4370268061829710124.post4705285609622410950..comments2024-03-06T03:36:43.359-06:00Comments on Robert Fisher: Thinking out loud (3.0): The problem with the 3-fold RPG modelRoberthttp://www.blogger.com/profile/16733274876782876659noreply@blogger.comBlogger4125tag:blogger.com,1999:blog-4370268061829710124.post-28094927754280926282008-05-31T17:27:00.000-05:002008-05-31T17:27:00.000-05:00Oh, yes! Jeff’s three-fold model is brilliant.It p...Oh, yes! Jeff’s three-fold model is brilliant.<BR/><BR/>It partially inspired <A HREF="http://malirath.blogspot.com/2008/03/my-four-fold-model-of-rpgs.html" REL="nofollow">my four-fold model</A>.Roberthttps://www.blogger.com/profile/16733274876782876659noreply@blogger.comtag:blogger.com,1999:blog-4370268061829710124.post-9961071723603741432008-05-31T12:50:00.000-05:002008-05-31T12:50:00.000-05:00I prefer the threefold model proposed by Jeff Rien...I prefer the <A HREF="http://jrients.blogspot.com/2006/02/i-got-your-threefold-model-right-here.html" REL="nofollow">threefold model proposed by Jeff Rients</A>. :)Anonymousnoreply@blogger.comtag:blogger.com,1999:blog-4370268061829710124.post-49216345251510493592008-05-31T07:31:00.000-05:002008-05-31T07:31:00.000-05:00As I see it, the point of the three-fold model was...As I see it, the point of the three-fold model was two-fold. (^_^)<BR/><BR/>1. To define some useful terminology to speak about certain aspects of the hobby.<BR/><BR/>2. To promote the idea that there is no one right way to play. That multiple styles of play are equally valid.<BR/><BR/>At least, I think that was the point of the people in r.g.f.a who originally developed it. Sadly, there are those who miss point #1 and try to treat it as a comprehensive theory of RPGs. Even more sad, there are people who miss point #2 and try to use it to condemn certain styles of play.<BR/><BR/>Though I still think the biggest problem is the people who try to see the triangle as three discrete and incompatible points rather than the continuum that it is.Roberthttps://www.blogger.com/profile/16733274876782876659noreply@blogger.comtag:blogger.com,1999:blog-4370268061829710124.post-63624243699650707132008-05-30T22:10:00.000-05:002008-05-30T22:10:00.000-05:00Yes. I hate and fear the three-fold model. I like ...Yes. <BR/><BR/>I hate and fear the three-fold model. I like games, I like simulation, and I like narration, in different mixtures and potencies at different times. That's true of everybody. So what's the point of GNS?<BR/><BR/>At best it's meaningless, but at worst it's also a stick with which to beat "gamist" and "simulationist" players; gamer snobbery, basically.noismshttps://www.blogger.com/profile/09933436762608669966noreply@blogger.com