I played Bard’s Tale. I played a lot of Might & Magic. There’s something about Wizardry (“the proving-grounds of the mad overlord”), however, that the later games seemed to lack. I can’t quite put my finger on it.
A few years ago I got an Apple ][ emulator and played some Wizardry again. The game itself was still just as fun. What was painful, though, was the limits of the user experience due to the limits of the platform. Especially when combined with the sometimes awkwardness of an emulator. Guess I’ve become spoiled.
Just recently I’ve discovered Murkon’s Refuge. It’s a web version of Wizardry clone. (Written between about 1999 and 2002, it’s “old school” web implementation of an “old school” CRPG.)