21 December 2008

Risus

The first two or three times I read Risus: The Anything RPG I fairly quickly dismissed it. Somewhere around the third or fourth reading, I decided it was The One True Role-Playing Game.

After recasting all my ideas into it and playing some of the solo adventures, my opinion cooled again. I was sure it would make a better Toon than Toon. I planned to try it for the next Toon session but probably not for anything else.

I’ve been looking at it again recently. Mainly—and this is silly—because I recently got a new printer (Andrea won custody of the old one) which will do automatic duplex (i.e. double-sided) printing. Risus was one of the first short PDFs I thought of to try out the printer with.

I remember the Risus Companion being good, but I forgot how good. I think it has a lot of it can apply to any RPG.

So, I’m determined (at the moment) to actually try running a Risus campaign. I’ve been saying that I need to just pick an existing system to run rather than trying to homebrew my own system.

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