Just an idea for a house rule for B/X Dungeons & Dragons. Apply a thief’s dexterity adjustment to their level to determine their thief skills. So, a 1st level thief with an 18 dexterity would use the 4th level row of the thief skills table.
The idea is generally like the “Dexterity Table II” from AD&D (PHB p. 12), but in a simpler, more B/X-style form.
Is it crazy?
6 comments:
I like the sound of it. I suppose you could argue that it would encourage stat inflation, but I doubt the average player is going to want a low-DEX thief anyway.
Give it a playtest!
So, would a thief with an 8 DEX be stuck with 1st-level thief skills until 3rd level? :)
Thanks for the comment, Jayson.
Yeah, that’s exactly how I was thinking of handling a low-dex thief—if it ever came up.
I like it, but then I play a 1st level Thief with a 14 Dex.
Thieves in B/X certainly need help though.
Sounds okay to me; places a bit of emphasis on dexterity, but not problematically. I might limit it to 13+ = +1 level or 13-17 = +1, 18 = +2, but hard to say for sure.
How does dexterity help with hearing noise??
; )
Heh! Didn't think of that.
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