10 September 2007
Age & role-playing games
The following is unadulterated thinking out loud...pure musings. (In other words, don’t take it too seriously, ’K.) The pen & paper role-playing game hobby has suffered from the fact that so many of us began playing as young teenagers in groups made up exclusively of young teenagers. The more I consider, the more I think nigh the only significant problems in the hobby all boil down to immaturity. So, we try to come up with fixes for the worst problems we’ve experienced, but the root problem—immaturity—can’t be fixed. Thankfully, immaturity takes care of itself fairly soon; participants either mature or find they have no one to game with. Yet, we keep the “fixes” because we are convinced they’re necessary when they are not only unnecessary, but we’d be better off without them.