01 October 2012

d4 Thieves

In classic D&D, the hit die for thieves is a d4. That seems kind of harsh until you look at the XP progression. In the Skylands campaign, most of the party is second level. The mage and elf are still first. The thieves are third

So, here’s how it shapes up. The Skyland columns take into account that we’re doing max hp at first level.

ClasshpaverageSkyland
hp
Skyland
average
Fighter2d898+d812½
Cleric2d676+d6
Elf1d666
Mage1d444
Thief3d44+2d49

So, if the thieves have hp totals rivaling the clerics. If they used d6 for hit dice, they’d be in fighter hp ranges.

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