02 August 2009

Input

Can you touch type? Do you remember how long it took to learn? All those hours of AAAA SSSS DDDD FFFF. Was it worth it?

It’s funny to me how so many people seem so quick to disregard a new input device after less than a day of use. Efficient input requires not only a good device design but also practice by the user. Heck, even voice recognition systems can take some practice to learn to use well.

I used to always tell people that, if they tried using a trackball instead of a mouse, they really needed to try it for a few weeks before they could be sure that they didn’t like it.

When you first try Grafitti, you’re likely to be frustrated. After a few weeks, however, it’s fine. It’s certainly better than any attempt at full handwriting recognition would have been on the Pilot.

The iPhone’s software keyboard may not seem like a great alternative to a hardware palmtop keyboard. After a few weeks, however, most people will be fine with it. The advantages of the software keyboard are numerous.

I don’t know that our laptop and desktop keyboards will be replaced by dynamic, multi-touch surfaces á la Star Trek The Next Generation anytime soon. I do think, however, that palmtop hardware keyboards will soon be in decline.

I really would like a fold-up Dvorak keyboard that would work with my iPhone, though.

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